@bigsocrates: There is some significant distance between RCR and LaD, not just chronologically, but I'm not sure they're fundamentally different games. The amount of time I spend in either just beating up dudes and then waltzing into a nearby restaurant to replenish health, or maybe stocking up on healing items and gear to improve my combat skills, for instance. I guess my argument was that I get most of my old-school brawler fill from LaD and much more besides, and that's why going back to its roots is a little tougher. If one of these brawler throwbacks ever put in a Komaki Tiger Drop counter move I'd change my tune pretty quick.
Now you've got me wondering if there's any significant fundamental differences between 2D and 3D platformers, since I play a lot of both. The former's more challenge-based and the latter's more exploration-based? But that's not universally the case. I still enjoy both the older and newer style of those games, conversely to these brawlers, but maybe that's just a genre preference.
No arguments from me that RCG's presentation is excellent, though. I'll be dipping into that OST frequently in the future I'm sure.
Log in to comment