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Game » consists of 4 releases. Released Jul 04, 1999
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Some games have inspired the creation of literature.
Games that let you choose the path you take through the story-line.
Videogames with extreme or controversial content will often be altered for release in certain countries, usually to comply with local laws or prevent cultural misunderstandings.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
One or more events from someone's past that negatively affected them. Plenty of video game characters have such pasts.
Environments cycle between day and night, often with effects on other aspects of the game.
A pervasive feeling of sadness, perpetual boredom, or both, which can dramatically affect a person's life.
Some games portray cutscenes as portraits of characters talking to each other.
When a song is played over the end-credits, often by a famous artist.
Often referred to as Hentai, Eroge is a video game genre which has (usually manga-style) pornographic content and artwork.
An unofficial translation of a video game, created by people not associated with the original development team.
A game based on an anime.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
These are endings that aren't just good, but they give you everything you could want. The world is saved, the hero gets the girl, friendships are made that will last forever, everyone is safe, the villain is gone for good, and all loose ends are wrapped up forever.... unless a sequel is made.
Harem is a term used to describe Japanese works wherein a single average male character is surrounded by numerous attractive females, most of whom are romantically interested in the main character.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
The taboo act of engaging in sexual activity with one's own blood relatives. Generally frowned upon because it results in genetic deformities in any offspring created.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
A love triangle is when three (or more) people are in some kind of romantic relationship with each other. They can become messy and complicated. It may or may not be competitive.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Games that feature more than one storyline, each often paired with a different protagonist. The storylines may intersect, or they may be completely independent of one another.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
These are the characters who may or may not wind up in a relationship with the protagonist of the game. Sometimes the player gets to choose if this relationship will develop, while in other instances it is just left up to your imagination at the end of the game.
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