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Character »
A non-interactive sequence within a game most often used for plot advancement.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
A reporter for a news-outlet, whether it be as a writer or photographer.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A physics system used to procedurally generate body movement similar to rag dolls.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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