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Game » consists of 2 releases. Released October 1993
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
A poltergeist is a soulless spirit that is invisible to the human eye. It manifests itself by moving and manipulating objects.
The ability to take direct control of another person's body, or an inanimate object, in order to further your own goals. Usually an ability found only in spectral characters.
Scaring in a video game involves allowing a playable character to scare other characters within the game, inflicting fear on their puny souls. Examples: Haunting Starring Polterguy, Geist.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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