Something went wrong. Try again later
    Follow

    Guns of Icarus Online

    Game » consists of 2 releases. Released Oct 30, 2012

    A multiplayer, PVP focused follow-up to Muse Games' Guns of Icarus.

    Short summary describing this game.

    Guns of Icarus Online last edited by Marino on 07/08/18 09:47AM View full history

    Overview

    Guns Of Icarus is a online first-person shooter team-based multiplayer in steampunk setting that focuses on air-to-air combat via airships. There are three classes and five types of ships.


    Gameplay

    Classes

    Every class can do repairs and man any of a ship's guns; each class has a spyglass and a hammer(for minor repairs).


    Pilot: The pilot class can mark enemy ships and have ship abilities such as:

    Kerosene: Speed boost at the cost of engine damage.

    Moonshine: Gives the engines "quality" fuel at the cost of damage

    Hydrogen canister: Increase upward acceleration at a cost of increase flammability .


    Gunner: The gunner has the widest and most versatile types of ammo available.


    Engineer: The engineer can repair a wide array of damages such such as fires.

    Ships

    Galleon: The largest and most resilient ship, but at cost of being the slowest. In addition, it has high firepower output.


    Squid: The weakest ship and the fastest.

    Goldfish: The main fire output is in the front of the ship and has moderate speed and high maneuverability.

    Junker: Slow speed ,high maneuverability, has 5 minor weapons.

    Pyramidion: High damage output from two guns on top and low deck.

    Spire: Low speed, low resilience, but has high damage output.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.