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A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A native cat to the Americas, the cougar can be found roaming in the mountains.
Environments cycle between day and night, often with effects on other aspects of the game.
Blurred vision, switching of assets, suddenly slowed or accelerated time or other ways a game can purposefully disorient the player or character.
Dwarves are a short, stout race that appear in any number of fantasy games and stories. They are almost always depicted as short with bushy beards similar to vikings. They can also be identified by their love for ale and gold. Other common trends for Fantasy Dwarves include being proud warriors, favoring axes as their weapon of choice, and being gruff sticklers for tradition and honor.
Foraging is the ability to effectively gather food and drink from ones surroundings. Rangers, druids, and elves often excel in this skill.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Gnomes are a race of mythological creatures, which are usually much smaller versions of humans.
Griffons are a mix between lions and eagles. They soar high in the mountaintops in many fantasy worlds. Griffons are found in both wild and tame varieties. Intrepid explorers have often met a sticky end whilst trying to steal Griffon eggs so that they can train the young Griffons as mounts.
Guards guard stuff, block doors, and sometimes arrest you.
Mammoths were big and hairy elephants that became extinct near the end of the ice age.
Mythical Creature with the face of a man, the body of a lion, sometimes with wings and a tail that can shoot spikes. Other times it has a snake for a tail or a scorpions tail.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
Rhinoceros, or rhinos,are large, four legged, thick skinned, horned mammals of Africa. Thought to be head strong and tough.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A walrus is a marine mammal that lives mostly in the arctic regions of the world. They have large brown bodies, flippers, tusks, and a "moustache".
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
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