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Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
A physics system used to procedurally generate body movement similar to rag dolls.
Games which allow players to interact with others over the internet.
Uplay is a service created by Ubisoft to provide an experience similar to the trophies/achievements offered by Sony and Microsoft respectively.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
The sixteenth annual PAX West took place August 30-September 2, 2019 at the Washington State Convention Center in Seattle, Washington.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
The twenty-fourth Electronic Entertainment Expo was held June 12-14, 2018 at the Los Angeles Convention Center in Los Angeles, California.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Sometimes one playable character just isn't enough.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
When a game allows the player to pet animals encountered in the environment. Some games are all about this.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
The 25th annual Electronic Entertainment Expo, which took place June 11-13, 2019 at the Los Angeles Convention Center in Los Angeles, California.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
SpeedTree is a software toolkit that generates realistic forests on the fly.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
Sometimes you want a challenge, sometimes you wanna coast.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
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